Adam Gerber

3D Artist
Los Angeles email







[Moore Boeck]
T.E.S.S. Real-Time Asset Work (2018):

Contracted to assist with 3D modeling and texturing for real-time deployment. This piece was part of a collaborative WebGL project.
  • Modeled multiple components of the T.E.S.S. unit.
  • Worked under an art director who handled WebGL implementation.
  • Focused on clean topology and efficient texturing for real-time use.
  • Final assets were collected post-contract; only the finished piece is shown here.