Character Scan Processing:
Initially brought on to clean and process 3D scan data of Sophie for use in static stage visuals.
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Cleaned and refined 3D scan geometry.
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Credited for additional character design—a separate mesh was used by the animator for simulations.
Raw Scan Data
Cleaned Scan With Retopologized Head - *Art director was specific about making her doll-like wiping away any realistic skin features, pores etc.